Commit d8023f43 by Lee Munkyeong

動画エンコード実装

parent 0a8ad4c6
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
-dontskipnonpubliclibraryclasses -dontskipnonpubliclibraryclasses
-dontpreverify -dontpreverify
-verbose -verbose
-optimizations !code/simplification/arithmetic,!field/*,!class/merging/* -optimizations !code/simplification/arithmetic,!field/*,!class/merging/*,!code/removal/advanced,!method/inlining/short,!method/inlining/unique,!method/removal/*,!method/marking/*
-keep public class * extends android.app.Activity -keep public class * extends android.app.Activity
-keep public class * extends android.app.Application -keep public class * extends android.app.Application
......
...@@ -14,6 +14,7 @@ import android.content.Intent; ...@@ -14,6 +14,7 @@ import android.content.Intent;
import android.content.IntentFilter; import android.content.IntentFilter;
import android.content.SharedPreferences; import android.content.SharedPreferences;
import android.content.res.Configuration; import android.content.res.Configuration;
import android.database.Cursor;
import android.graphics.Bitmap; import android.graphics.Bitmap;
import android.graphics.BitmapFactory; import android.graphics.BitmapFactory;
import android.net.ConnectivityManager; import android.net.ConnectivityManager;
...@@ -26,6 +27,8 @@ import android.os.AsyncTask; ...@@ -26,6 +27,8 @@ import android.os.AsyncTask;
import android.os.Build; import android.os.Build;
import android.os.Bundle; import android.os.Bundle;
import android.os.Environment; import android.os.Environment;
import android.provider.BaseColumns;
import android.provider.MediaStore;
import android.support.annotation.RequiresApi; import android.support.annotation.RequiresApi;
import android.util.Log; import android.util.Log;
import android.view.KeyEvent; import android.view.KeyEvent;
...@@ -101,6 +104,7 @@ import jp.agentec.abook.abv.ui.common.dialog.ABookAlertDialog; ...@@ -101,6 +104,7 @@ import jp.agentec.abook.abv.ui.common.dialog.ABookAlertDialog;
import jp.agentec.abook.abv.ui.common.util.ABVToastUtil; import jp.agentec.abook.abv.ui.common.util.ABVToastUtil;
import jp.agentec.abook.abv.ui.common.util.AlertDialogUtil; import jp.agentec.abook.abv.ui.common.util.AlertDialogUtil;
import jp.agentec.abook.abv.ui.home.helper.ActivityHandlingHelper; import jp.agentec.abook.abv.ui.home.helper.ActivityHandlingHelper;
import jp.agentec.abook.abv.ui.home.helper.VideoEncoder;
import jp.agentec.abook.abv.ui.home.view.FullscreenableChromeClient; import jp.agentec.abook.abv.ui.home.view.FullscreenableChromeClient;
import jp.agentec.abook.abv.ui.viewer.activity.CommunicationWebViewActivity; import jp.agentec.abook.abv.ui.viewer.activity.CommunicationWebViewActivity;
import jp.agentec.abook.abv.ui.viewer.activity.ParentWebViewActivity; import jp.agentec.abook.abv.ui.viewer.activity.ParentWebViewActivity;
...@@ -144,6 +148,8 @@ public class ChatWebViewActivity extends CommunicationWebViewActivity { ...@@ -144,6 +148,8 @@ public class ChatWebViewActivity extends CommunicationWebViewActivity {
private String mSkey; private String mSkey;
private Integer joinMeetingId; private Integer joinMeetingId;
private boolean isPIP; private boolean isPIP;
private String encodedFilePath;
private Uri encodedVideoPath;
// 0:協業生成, 1:協業参加 // 0:協業生成, 1:協業参加
private Integer collaborationJoinFlg = 0; private Integer collaborationJoinFlg = 0;
...@@ -785,11 +791,86 @@ public class ChatWebViewActivity extends CommunicationWebViewActivity { ...@@ -785,11 +791,86 @@ public class ChatWebViewActivity extends CommunicationWebViewActivity {
if (mUploadMessage == null) { if (mUploadMessage == null) {
return; return;
} }
mUploadMessage.onReceiveValue(result);
/*mChatWebView.post(new Runnable() {
@Override
public void run() {
mChatWebView.loadUrl("javascript:CHAT_UI.showLoadingIndicator();");
}
});*/
if (dataUri != null) {
Cursor cursor = getContentResolver().query(dataUri, null, null, null, null);
cursor.moveToNext();
final String filePath = cursor.getString(cursor.getColumnIndex("_data"));
cursor.close();
Runnable r = new Runnable() {
@Override
public void run() {
try {
Context c = getApplicationContext();
File file = new File(filePath);
String encodedPath = new VideoEncoder().changeResolution(file);
encodedFilePath = encodedPath;
final Uri _uri = getImageContentUri(c, new File(encodedPath));
sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, _uri));
if (_uri != null) {
// result = new Uri[]{_uri};
// TODO: send result;
encodedVideoPath = _uri;
//mUploadMessage.onReceiveValue(new Uri[]{_uri});
mChatWebView.post(new Runnable() {
@Override
public void run() {
mChatWebView.loadUrl("javascript:CHAT_UI.videoEncodeEnd('"+_uri+"');");
}
});
}
} catch (Throwable throwable) {
throwable.printStackTrace();
}
}
};
r.run();
mUploadMessage.onReceiveValue(null);
}
} }
mUploadMessage = null; mUploadMessage = null;
} }
public static Uri getImageContentUri(Context context, File file) {
if (!file.exists()) {
return null;
}
String filePath = file.getAbsolutePath();
Cursor cursor = context.getContentResolver().query(
MediaStore.Images.Media.EXTERNAL_CONTENT_URI,
new String[] {BaseColumns._ID},
MediaStore.MediaColumns.DATA + "=? ",
new String[] { filePath }, null);
if (cursor != null && cursor.moveToFirst()) {
int id = cursor.getInt(cursor
.getColumnIndex(BaseColumns._ID));
Uri baseUri = Uri.parse("content://media/external/video/media");
return Uri.withAppendedPath(baseUri, "" + id);
} else {
if (file.exists()) {
ContentValues values = new ContentValues();
values.put(MediaStore.MediaColumns.DATA, filePath);
return context.getContentResolver().insert(
MediaStore.Video.Media.EXTERNAL_CONTENT_URI, values);
} else {
return null;
}
}
}
/** /**
* 未読のプッシュメッセージが存在するかチェック * 未読のプッシュメッセージが存在するかチェック
* @param pushMessageDtoList チェックするリスト * @param pushMessageDtoList チェックするリスト
......
package jp.agentec.abook.abv.ui.home.helper;
/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import android.opengl.EGL14;
import android.opengl.EGLExt;
import android.opengl.EGLConfig;
import android.opengl.EGLContext;
import android.opengl.EGLDisplay;
import android.opengl.EGLSurface;
import android.util.Log;
import android.view.Surface;
/**
* Holds state associated with a Surface used for MediaCodec encoder input.
* <p>
* The constructor takes a Surface obtained from MediaCodec.createInputSurface(), and uses that
* to create an EGL window surface. Calls to eglSwapBuffers() cause a frame of data to be sent
* to the video encoder.
*/
class InputSurface {
private static final String TAG = "InputSurface";
private static final boolean VERBOSE = true;
private static final int EGL_RECORDABLE_ANDROID = 0x3142;
private static final int EGL_OPENGL_ES2_BIT = 4;
private EGLDisplay mEGLDisplay;
private EGLContext mEGLContext;
private EGLSurface mEGLSurface;
private Surface mSurface;
/**
* Creates an InputSurface from a Surface.
*/
public InputSurface(Surface surface) {
if (surface == null) {
throw new NullPointerException();
}
mSurface = surface;
eglSetup();
}
/**
* Prepares EGL. We want a GLES 2.0 context and a surface that supports recording.
*/
private void eglSetup() {
mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) {
throw new RuntimeException("unable to get EGL14 display");
}
int[] version = new int[2];
if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) {
mEGLDisplay = null;
throw new RuntimeException("unable to initialize EGL14");
}
// Configure EGL for pbuffer and OpenGL ES 2.0. We want enough RGB bits
// to be able to tell if the frame is reasonable.
int[] attribList = {
EGL14.EGL_RED_SIZE, 8,
EGL14.EGL_GREEN_SIZE, 8,
EGL14.EGL_BLUE_SIZE, 8,
EGL14.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_RECORDABLE_ANDROID, 1,
EGL14.EGL_NONE
};
EGLConfig[] configs = new EGLConfig[1];
int[] numConfigs = new int[1];
if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
numConfigs, 0)) {
throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config");
}
// Configure context for OpenGL ES 2.0.
int[] attrib_list = {
EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
EGL14.EGL_NONE
};
mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT,
attrib_list, 0);
checkEglError("eglCreateContext");
if (mEGLContext == null) {
throw new RuntimeException("null context");
}
// Create a window surface, and attach it to the Surface we received.
int[] surfaceAttribs = {
EGL14.EGL_NONE
};
mEGLSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, configs[0], mSurface,
surfaceAttribs, 0);
checkEglError("eglCreateWindowSurface");
if (mEGLSurface == null) {
throw new RuntimeException("surface was null");
}
}
/**
* Discard all resources held by this class, notably the EGL context. Also releases the
* Surface that was passed to our constructor.
*/
public void release() {
if (EGL14.eglGetCurrentContext().equals(mEGLContext)) {
// Clear the current context and surface to ensure they are discarded immediately.
EGL14.eglMakeCurrent(mEGLDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE,
EGL14.EGL_NO_CONTEXT);
}
EGL14.eglDestroySurface(mEGLDisplay, mEGLSurface);
EGL14.eglDestroyContext(mEGLDisplay, mEGLContext);
//EGL14.eglTerminate(mEGLDisplay);
mSurface.release();
// null everything out so future attempts to use this object will cause an NPE
mEGLDisplay = null;
mEGLContext = null;
mEGLSurface = null;
mSurface = null;
}
/**
* Makes our EGL context and surface current.
*/
public void makeCurrent() {
if (!EGL14.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext)) {
throw new RuntimeException("eglMakeCurrent failed");
}
}
/**
* Calls eglSwapBuffers. Use this to "publish" the current frame.
*/
public boolean swapBuffers() {
return EGL14.eglSwapBuffers(mEGLDisplay, mEGLSurface);
}
/**
* Returns the Surface that the MediaCodec receives buffers from.
*/
public Surface getSurface() {
return mSurface;
}
/**
* Sends the presentation time stamp to EGL. Time is expressed in nanoseconds.
*/
public void setPresentationTime(long nsecs) {
EGLExt.eglPresentationTimeANDROID(mEGLDisplay, mEGLSurface, nsecs);
}
/**
* Checks for EGL errors.
*/
private void checkEglError(String msg) {
boolean failed = false;
int error;
while ((error = EGL14.eglGetError()) != EGL14.EGL_SUCCESS) {
Log.e(TAG, msg + ": EGL error: 0x" + Integer.toHexString(error));
failed = true;
}
if (failed) {
throw new RuntimeException("EGL error encountered (see log)");
}
}
}
package jp.agentec.abook.abv.ui.home.helper;
/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import android.graphics.SurfaceTexture;
import android.opengl.GLES11Ext;
import android.opengl.GLES20;
import android.opengl.GLSurfaceView;
import android.opengl.Matrix;
import android.util.Log;
/**
* Code for rendering a texture onto a surface using OpenGL ES 2.0.
*/
class TextureRender {
private static final String TAG = "TextureRender";
private static final int FLOAT_SIZE_BYTES = 4;
private static final int TRIANGLE_VERTICES_DATA_STRIDE_BYTES = 5 * FLOAT_SIZE_BYTES;
private static final int TRIANGLE_VERTICES_DATA_POS_OFFSET = 0;
private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3;
private final float[] mTriangleVerticesData = {
// X, Y, Z, U, V
-1.0f, -1.0f, 0, 0.f, 0.f,
1.0f, -1.0f, 0, 1.f, 0.f,
-1.0f, 1.0f, 0, 0.f, 1.f,
1.0f, 1.0f, 0, 1.f, 1.f,
};
private FloatBuffer mTriangleVertices;
private static final String VERTEX_SHADER =
"uniform mat4 uMVPMatrix;\n" +
"uniform mat4 uSTMatrix;\n" +
"attribute vec4 aPosition;\n" +
"attribute vec4 aTextureCoord;\n" +
"varying vec2 vTextureCoord;\n" +
"void main() {\n" +
" gl_Position = uMVPMatrix * aPosition;\n" +
" vTextureCoord = (uSTMatrix * aTextureCoord).xy;\n" +
"}\n";
private static final String FRAGMENT_SHADER =
"#extension GL_OES_EGL_image_external : require\n" +
"precision mediump float;\n" + // highp here doesn't seem to matter
"varying vec2 vTextureCoord;\n" +
"uniform samplerExternalOES sTexture;\n" +
"void main() {\n" +
" gl_FragColor = texture2D(sTexture, vTextureCoord);\n" +
"}\n";
private float[] mMVPMatrix = new float[16];
private float[] mSTMatrix = new float[16];
private int mProgram;
private int mTextureID = -12345;
private int muMVPMatrixHandle;
private int muSTMatrixHandle;
private int maPositionHandle;
private int maTextureHandle;
public TextureRender() {
mTriangleVertices = ByteBuffer.allocateDirect(
mTriangleVerticesData.length * FLOAT_SIZE_BYTES)
.order(ByteOrder.nativeOrder()).asFloatBuffer();
mTriangleVertices.put(mTriangleVerticesData).position(0);
Matrix.setIdentityM(mSTMatrix, 0);
}
public int getTextureId() {
return mTextureID;
}
public void drawFrame(SurfaceTexture st) {
checkGlError("onDrawFrame start");
st.getTransformMatrix(mSTMatrix);
GLES20.glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
GLES20.glClear(GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
GLES20.glUseProgram(mProgram);
checkGlError("glUseProgram");
GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, mTextureID);
mTriangleVertices.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mTriangleVertices);
checkGlError("glVertexAttribPointer maPosition");
GLES20.glEnableVertexAttribArray(maPositionHandle);
checkGlError("glEnableVertexAttribArray maPositionHandle");
mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false,
TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mTriangleVertices);
checkGlError("glVertexAttribPointer maTextureHandle");
GLES20.glEnableVertexAttribArray(maTextureHandle);
checkGlError("glEnableVertexAttribArray maTextureHandle");
Matrix.setIdentityM(mMVPMatrix, 0);
GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0);
GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
checkGlError("glDrawArrays");
GLES20.glFinish();
}
/**
* Initializes GL state. Call this after the EGL surface has been created and made current.
*/
public void surfaceCreated() {
mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
if (mProgram == 0) {
throw new RuntimeException("failed creating program");
}
maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
checkGlError("glGetAttribLocation aPosition");
if (maPositionHandle == -1) {
throw new RuntimeException("Could not get attrib location for aPosition");
}
maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord");
checkGlError("glGetAttribLocation aTextureCoord");
if (maTextureHandle == -1) {
throw new RuntimeException("Could not get attrib location for aTextureCoord");
}
muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
checkGlError("glGetUniformLocation uMVPMatrix");
if (muMVPMatrixHandle == -1) {
throw new RuntimeException("Could not get attrib location for uMVPMatrix");
}
muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
checkGlError("glGetUniformLocation uSTMatrix");
if (muSTMatrixHandle == -1) {
throw new RuntimeException("Could not get attrib location for uSTMatrix");
}
int[] textures = new int[1];
GLES20.glGenTextures(1, textures, 0);
mTextureID = textures[0];
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, mTextureID);
checkGlError("glBindTexture mTextureID");
GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MIN_FILTER,
GLES20.GL_NEAREST);
GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MAG_FILTER,
GLES20.GL_LINEAR);
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_S,
GLES20.GL_CLAMP_TO_EDGE);
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_T,
GLES20.GL_CLAMP_TO_EDGE);
checkGlError("glTexParameter");
}
/**
* Replaces the fragment shader.
*/
public void changeFragmentShader(String fragmentShader) {
GLES20.glDeleteProgram(mProgram);
mProgram = createProgram(VERTEX_SHADER, fragmentShader);
if (mProgram == 0) {
throw new RuntimeException("failed creating program");
}
}
private int loadShader(int shaderType, String source) {
int shader = GLES20.glCreateShader(shaderType);
checkGlError("glCreateShader type=" + shaderType);
GLES20.glShaderSource(shader, source);
GLES20.glCompileShader(shader);
int[] compiled = new int[1];
GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
if (compiled[0] == 0) {
Log.e(TAG, "Could not compile shader " + shaderType + ":");
Log.e(TAG, " " + GLES20.glGetShaderInfoLog(shader));
GLES20.glDeleteShader(shader);
shader = 0;
}
return shader;
}
private int createProgram(String vertexSource, String fragmentSource) {
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
if (vertexShader == 0) {
return 0;
}
int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
if (pixelShader == 0) {
return 0;
}
int program = GLES20.glCreateProgram();
checkGlError("glCreateProgram");
if (program == 0) {
Log.e(TAG, "Could not create program");
}
GLES20.glAttachShader(program, vertexShader);
checkGlError("glAttachShader");
GLES20.glAttachShader(program, pixelShader);
checkGlError("glAttachShader");
GLES20.glLinkProgram(program);
int[] linkStatus = new int[1];
GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
if (linkStatus[0] != GLES20.GL_TRUE) {
Log.e(TAG, "Could not link program: ");
Log.e(TAG, GLES20.glGetProgramInfoLog(program));
GLES20.glDeleteProgram(program);
program = 0;
}
return program;
}
public void checkGlError(String op) {
int error;
while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
Log.e(TAG, op + ": glError " + error);
throw new RuntimeException(op + ": glError " + error);
}
}
}
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